Bringing a Chainsaw into a Biennale
Today’s special: two left-over questions from Athens. The first one stems from the previous post, where I offhandedly called the World Game a “collection of tools”. Time to come clean and answer the question: why would the World Game be a collection of tools? Our second left-over question is fairly straightforward: why make a game in the first place? And why bring such a thing into a biennale?
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